Game Design Document

Appendices

R:GDD:Appendices:1
Asset List:

Art:
3D Models made in Sketchup and Milkshape.

Model and Texture List:
Plain solid colors, may be gradient to show the dark undertones.

Animation List:
Most will be done by Maybellin and Robert.

Effects List:
Robert King.

Interface Art List:
Maybellin Burgos.

Cut scene List:
Everyone will work on this.

Sound: Morgan Stallings

Environmental Sounds:
*woosh* *wooo* *bam* *pfft*

Weapon Sounds:
*tink* *tink* *tink*

Interface Sounds:
Mainly simple clicking or beeping that sounds like a telephone button push.

Music:
Will be either free to use music, or music created by Wombo Combo from scratch. (Sad/angry music to set the mood for the game. Only happy music potentially at the end when the daughter is saved).

Ambient:
Will either be free to use or created by Wombo Combo at a later date. Will consist of typical prison noises (inmates, guards, etc).

Action:
*pew* *pew*

Victory:
Will show a screen and new cutscene showing the conclusion of the level.

Defeat:
Will spawn you back to the last savepoint or will send the player to a game over screen.

Voice:
Team members.