Game Design Document

Interface

R:GDD:Interface:1
Visual System:
Third Person.

R:GDD:HUD:1
HUD:
HP bar, Button Layout Bar (Skill bar).

R:GDD:Menus:1
Menus:
Start Menu, Pause/Save Game Menus.

R:GDD:Lighting Models:1
Rendering System:
Unity.

R:GDD:Camera:1
Camera:
Quaternion camera.

R:GDD:Control System:1
Control System:
W, A, S, D are used to move around, forward left down and right respectively.

Audio:
Will be edited using audacity, will consist of music, sound effects, and ambient noises.

Music:
Background Music, will update on specifics later.

Sound Effects:
walking, attacking, taking damage, jumping, landing, upon death, upon killing something. (potentially more)

Help System:
Basic User Interface tutorial explaining the buttons and movement.