Game Design Document

Levels

R:GDD:Levels:1
Synopsis:
Takes place inside the prison where Krux and Aeri are currently being held.

Introductory Material:
Cutscene showing Krux and Aeri being brought to the prison.

Objectives:
Escape the prison and set out on the journey to find Krux/Aeri's daughter and save her.

Physical Description:
Interior of the prison where Krux/Aeri currently reside.

Map:
Character Concept Art

Critical Path:
Must go through the level in order to reach the boss.

Closing Material:
Boss fight against the warden as the final obstacle to escape the prison.