Pitch Requirements
Pitch| Pitch-Requirements|Environments
Camera View:
3rd Person view with the camera behind and slightly above player. In Co-Op mode, a third person camera is still used but the camera focuses on a point between the characters and zooms out as players move further apart.
Character:
Duncan or Snap: Both caracters are turtles that five basic actions: Run, Jump, Cartwheel dodge, Shell-Spin Attack, and Ground Smash
Environment:
The game is made up of linear platforming stages spread out across many worlds and time periods. The type of environment varies per world.
Core Game Mechanic:
Jumping over obstacles, defeating enemies, and gathering time energy.
AI:
The game will have multiple levels of enemies including basic mindless enemies, more difficult enemies that react to your presence, and tough bosses at the end of each world.
Physics:
Basic, real world physics except the player can jump higher and father. In the time-machine minigame the player floats through space in his shell while avoiding obstacles.
Audio:
Character/Enemy sound effects, background music
Networking:
Online Co-Op