Pitch Requirements

Pitch| Pitch-Requirements|Environments

Camera View:

3rd Person view with the camera behind and slightly above player. In Co-Op mode, a third person camera is still used but the camera focuses on a point between the characters and zooms out as players move further apart.

Character:

Duncan or Snap: Both caracters are turtles that five basic actions: Run, Jump, Cartwheel dodge, Shell-Spin Attack, and Ground Smash

Environment:

The game is made up of linear platforming stages spread out across many worlds and time periods. The type of environment varies per world.

Core Game Mechanic:

Jumping over obstacles, defeating enemies, and gathering time energy.

AI:

The game will have multiple levels of enemies including basic mindless enemies, more difficult enemies that react to your presence, and tough bosses at the end of each world.

Physics:

Basic, real world physics except the player can jump higher and father. In the time-machine minigame the player floats through space in his shell while avoiding obstacles.

Audio:

Character/Enemy sound effects, background music

Networking:

Online Co-Op