A* star path finding algorithm for the chasing AI.
State machine to check what type of attack the AI must make.
DFS to check if the player has created a path from the base to the dungeon exit.
Swordsman Skeleton: Basic melee attack.
Wizard Skeleton: Basic magic attack.
Zombie: Slow but cheap.
Bulk (Muscular): Main boss.
Demon: Very expensive and powerful.
Nove.
None.
None.